Unused (Yet) Room Render for 2D Adventure Game

Was working on this room shot for a classic point and click adventure game. Planning to reuse it in the future.. (hopefully)

Lazy Walk Talk and Idle Cycle

Tonight I’m just playing around with a quick character sketch. Maybe later I will tweak this guy again to use him on my next short title.

This just a 4 frame animation timed carefully to get the desired result. And the result, well to be honest I’m quite satisfied with it. (As lazy as i can get)

So, here you go, the infamous (lazy) 4 frame cycles!

Basic Anim Test

 

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